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Roger Blanco Ribera
Roger Blanco Ribera
NVIDIA
kaist.ac.kr의 이메일 확인됨
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Facial retargeting with automatic range of motion alignment
R Blanco Ribera, E Zell, JP Lewis, J Noh, M Botsch
ACM Transactions on Graphics (TOG) 36 (4), 154, 2017
50*2017
SketchiMo: sketch-based motion editing for articulated characters
B Choi, R Blanco Ribera, JP Lewis, Y Seol, S Hong, H Eom, S Jung, ...
ACM Transactions on Graphics (TOG) 35 (4), 146, 2016
422016
Method and apparatus for 2d to 3d conversion using panorama image
JY Noh, SW Choi, RB Ribera, YH Kim, JJ Lee
US Patent App. 13/905,437, 2014
132014
Simulating SPH Fluid with Multi-Level Vorticity.
T Jang, RB Ribera, J Bae, J Noh
International Journal of Virtual Reality 10 (1), 2011
122011
Deep learning‐based unsupervised human facial retargeting
S Kim, S Jung, K Seo, RB i Ribera, J Noh
Computer Graphics Forum 40 (7), 45-55, 2021
112021
Video panorama for 2d to 3d conversion
R Blanco Ribera, S Choi, Y Kim, JJ Lee, J Noh
Computer Graphics Forum 31 (7), 2213-2222, 2012
112012
Motion edit method and apparatus for articulated object
NOH Junyong, B Choi, RB i Ribera, H Seokpyo, H Eom, S Jung, JP Lewis, ...
US Patent 10,467,791, 2019
82019
Sparse rig parameter optimization for character animation
J Song, R Blanco i Ribera, K Cho, M You, JP Lewis, B Choi, J Noh
Computer Graphics Forum 36 (2), 85-94, 2017
72017
Structured light-based high-accuracy depth imaging applied for DIBR in multiview 3DTV
RB Ribera, T Kim, J Kim, W Kim, N Hur
Stereoscopic Displays and Applications XXI 7524, 169-180, 2010
72010
Motion retargeting method for character animation and apparatus thererof
JY Noh, JW Song, RB Ribera, KM Cho, M Yu, BK Choi
US Patent 10,586,371, 2020
52020
Interactive rigging with intuitive tools
S Bang, B Choi, R Blanco i Ribera, M Kim, SH Lee, J Noh
Computer Graphics Forum 34 (7), 123-132, 2015
52015
Dense depth map acquisition system for 3DTV applications based on active stereo and structured light integration
RB Ribera, T Kim, J Kim, N Hur
Advances in Multimedia Information Processing-PCM 2009: 10th Pacific Rim …, 2009
52009
Rendering strategy for monoscopic, stereoscopic and multi-view computer generated imagery, system using the same and recording medium for the same
NOH Junyong, RB Ribera
US Patent App. 13/095,464, 2012
22012
Depth and texture imaging using time-varying color structured lights
H Choo, RB Ribera, JS Choi, J Kim
2011 International Conference on 3D Imaging (IC3D), 1-5, 2011
22011
Stereoscopic image generation of background terrain scenes
H Hwang, K Kim, RB Ribera, J Noh
Computer Animation and Virtual Worlds 22 (2‐3), 317-323, 2011
22011
Method for providing rigging tool and apparatus for providing rigging tool
JY Noh, SB Bang, BK Choi, RB Ribera, MK Kim, SH Lee
US Patent App. 15/203,459, 2017
12017
Method and system for creating dynamic floating window for stereoscopic contents
JY Noh, HJ Kim, YH Kim, JJ Lee, SW Choi, RB Ribera
US Patent 9,325,962, 2016
12016
Virtual face sculpting
JC Bazin, S Chung, RB Ribera, Q Pham, I Kweon
ACM SIGGRAPH 2010 Posters, 1-1, 2010
12010
Motion edit method and apparatus for articulated object
Y Seol, JP Lewis, S Jung, H Eom, S Hong, RB i Ribera, B Choi, J Noh
US, 2017
2017
METHOD AND SYSTEM FOR CREATING DYNAMIC FLOATING WINDOW FOR STEREOSCOPIC CONTENTS
RB Ribera
US, 2016
2016
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학술자료 1–20