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Byungkuk Choi
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Cited by
Year
Spacetime expression cloning for blendshapes
Y Seol, JP Lewis, J Seo, B Choi, K Anjyo, J Noh
ACM Transactions on Graphics (TOG) 31 (2), 1-12, 2012
972012
Data-driven control of flapping flight
E Ju, J Won, J Lee, B Choi, J Noh, MG Choi
ACM Transactions on Graphics (TOG) 32 (5), 1-12, 2013
632013
SketchiMo: sketch-based motion editing for articulated characters
B Choi, R Blanco i Ribera, JP Lewis, Y Seol, S Hong, H Eom, S Jung, ...
ACM Transactions on Graphics (TOG) 35 (4), 146, 2016
442016
Characteristic facial retargeting
J Song, B Choi, Y Seol, J Noh
Computer Animation and Virtual Worlds 22 (2‐3), 187-194, 2011
402011
Animatomy: an Animator-centric, Anatomically Inspired System for 3D Facial Modeling, Animation and Transfer
B Choi, H Eom, B Mouscadet, S Cullingford, K Ma, S Gassel, S Kim, ...
SIGGRAPH Asia 2022 Conference Papers, 1-9, 2022
172022
Cartoon animation style rendering of water
M You, J Park, B Choi, J Noh
Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las …, 2009
152009
Data‐Driven Reconstruction of Human Locomotion Using a Single Smartphone
H Eom, B Choi, J Noh
Computer Graphics Forum 33 (7), 11-19, 2014
132014
Sparse Rig Parameter Optimization for Character Animation
J Song, R Blanco i Ribera, K Cho, M You, JP Lewis, B Choi, J Noh
Computer Graphics Forum 36 (2), 85-94, 2017
72017
Extended spatial keyframing for complex character animation
B Choi, M You, J Noh
Computer Animation and Virtual Worlds 19 (3‐4), 175-188, 2008
72008
Age‐related gait motion transformation based on biomechanical observations
S Jung, S Hong, K Cho, H Eom, B Choi, J Noh
Computer Animation and Virtual Worlds 28 (3-4), e1774, 2017
62017
Motion retargeting method for character animation and apparatus thererof
JY Noh, JW Song, RB Ribera, KM Cho, M Yu, BK Choi
US Patent 10,586,371, 2020
52020
Interactive Rigging with Intuitive Tools
S Bang, B Choi, R Blanco i Ribera, M Kim, SH Lee, J Noh
Computer Graphics Forum 34 (7), 123-132, 2015
52015
Synthesizing Character Animation with Smoothly Decomposed Motion Layers
H Eom, B Choi, K Cho, S Jung, S Hong, J Noh
Computer Graphics Forum 39 (1), 595-606, 2020
42020
Facial model mapping with a neural network trained on varying levels of detail of facial scans
BK Choi
US Patent 11,354,774, 2022
32022
Systems and methods for generating a skull surface for computer animation
BK Choi
US Patent 11,055,892, 2021
32021
Generating an animation rig for use in animating a computer-generated character based on facial scans of an actor and a muscle model
BK Choi, G Klár
US Patent 11,393,150, 2022
22022
MOTION EDIT METHOD AND APPARATUS FOR ARTICULATED OBJECT
J Noh, B Choi, RRI Blanco, S Hong, H Eom, S Jung, JP Lewis, Y Seol
US Patent App. 15/838,494, 2018
2*2018
FDLS: A Deep Learning Approach to Production Quality, Controllable, and Retargetable Facial Performances.
WDK Ma, M Ghifary, JP Lewis, B Choi, H Eom
The Digital Production Symposium, 1-9, 2022
12022
Generating an animation rig for use in animating a computer-generated character based on facial scans of an actor and a muscle model
BK Choi, G Klár
US Patent 11,393,149, 2022
12022
Method for providing rigging tool and apparatus for providing rigging tool
JY Noh, SB Bang, BK Choi, RB Ribera, MK Kim, SH Lee
US Patent App. 15/203,459, 2017
12017
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