Changsok Yoo
Changsok Yoo
Kyung Hee University, College of Hospitality and Tourism
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The effect of the perceived risk on the adoption of the sharing economy in the tourism industry: The case of Airbnb
J Yi, G Yuan, C Yoo
Information Processing & Management 57 (1), 102108, 2020
An analysis of the utilization of Facebook by local Korean governments for tourism development and the network of smart tourism ecosystem
JH Park, C Lee, C Yoo, Y Nam
International Journal of Information Management 36 (6), 1320-1327, 2016
Factors affecting the adoption of gamified smart tourism applications: An integrative approach
C Yoo, S Kwon, H Na, B Chang
Sustainability 9 (12), 2162, 2017
The effect of national culture on corporate social responsibility in the hospitality industry
KH Kang, S Lee, C Yoo
International Journal of Contemporary Hospitality Management, 2016
Key value drivers of startup companies in the new media industry—The case of online games in Korea
C Yoo, D Yang, H Kim, E Heo
Journal of Media Economics 25 (4), 244-260, 2012
Case study of the vulnerability of OTP implemented in internet banking systems of South Korea
C Yoo, BT Kang, HK Kim
Multimedia Tools and Applications 74 (10), 3289-3303, 2015
Analyzing spatial variance of Airbnb pricing determinants using multiscale GWR approach
I Hong, C Yoo
Sustainability 12 (11), 4710, 2020
The acceptance of ‘intelligent trade shows’: Visitors’ evaluations of IS innovation
S Hlee, J Lee, D Moon, C Yoo
Information Systems Frontiers 19 (4), 717-729, 2017
Valuation of online game developers using real options analysis: the case of Korea
CS Yoo, EY Heo, MK Kim
Journal of Korea Game Society 11 (5), 31-41, 2011
Predicting a promising fusion technology in geoscience and mineral resources engineering using Korean patent data
D Lee, C Yoo
Geosystem Engineering 17 (1), 34-42, 2014
The Economic Value of Online Game Developers in Early Stages
C Yoo, H Kim, E Heo
Journal of Future Game Technology 1 (1), 21-34, 2011
A modified real options valuation model for early stage start-ups in the game industry
C Yoo, B Poe
Journal of Korea Game Society 13 (3), 69-76, 2013
A real option valuation model for resources exploration projects
C Yoo, J Kim, E Heo
Journal of the Korean Society of Mineral and Energy Resources Engineers, 2011
An Empirical Study on Global Distribution Strategies after Initial Market Entry: The Case
YE Park, CS Yoo, DK Rhee
Journal of korea trade 14 (3), 51-71, 2010
Evaluating the social cost of conflict between new media and society: The case of gaming disorder in south korea
C Yoo, Y Kim, JH Sohn
Sustainability 13 (14), 8106, 2021
A quantile regression approach to gaining insights for reacquition of defected customers
C Yoo, KC Cha, SH Kim
Journal of Business Research 120, 443-452, 2020
e 스포츠의 동기와 체험경험이 관람만족 및 재관람의도에 미치는 영향
주진영, 유창석
소비자학연구 30 (4), 261-281, 2019
네트워크 기반 정보재의 불법 사설서버로 인한 피해규모 추정에 대한 연구: 온라인게임 사례를 중심으로
유창석, 김휘강
한국혁신학회지 12 (3), 67-82, 2017
경제학 관점에서 부분유료화 게임 비즈니스 모델 분석 및 사례 연구
유창석, 정재기
한국콘텐츠학회논문지 14 (11), 883-892, 2014
The Boundary Conditions of Free-to-Play Business Model in the Economic Perspective: a case study
C Yoo, J Jung, S Lee
The Journal of the Korea Contents Association 14 (11), 883-892, 2014
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