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Gareth R. White
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Toward accessible 3D virtual environments for the blind and visually impaired
GR White, G Fitzpatrick, G McAllister
Proceedings of the 3rd international conference on Digital Interactive Media …, 2008
1062008
Making the Wii at home: game play by older people in sheltered housing
D Harley, G Fitzpatrick, L Axelrod, G White, G McAllister
HCI in Work and Learning, Life and Leisure: 6th Symposium of the Workgroup …, 2010
682010
Video game development and user experience
G McAllister, GR White
Game user experience evaluation, 11-35, 2015
662015
Biometric storyboards: visualising game user research data
P Mirza-Babaei, L Nacke, G Fitzpatrick, G White, G McAllister, N Collins
CHI'12 Extended Abstracts on Human Factors in Computing Systems, 2315-2320, 2012
322012
Weak inter-rater reliability in heuristic evaluation of video games
GR White, P Mirza-Babaei, G McAllister, J Good
CHI'11 Extended Abstracts on Human Factors in Computing Systems, 1441-1446, 2011
322011
Scary game findings: A study of horror games and their players
J Windels, G McAllister, A Smith, G White, P Mirza-Babaei
Gamasutra, disponible en< http://www. gamasutra. com/view/feature/134848 …, 2011
142011
Crossing Domains: Diverse Perspectives on Players
GR White, J Lee, D Johnson, P Wyeth, P Mirza-Babaei
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015
92015
The playthrough evaluation framework: reliable usability evaluation for video games
GR White
University of Sussex, 2014
52014
Wii gaming for older players: From motivation to appropriation, and usability to user experience
G White, D Harley, L Axelrod, G McAllister, G Fitzpatrick
Breaking new ground: Innovation in games, play, practice and theory …, 2009
32009
The WiiTM contribution to wellbeing of seniors in a sheltered housing setting
L Axelrod, G Fitzpatrick, D Harley, G White, G McAllister
Proceedings of Interactive Technologies and Games: Education, Health and …, 2011
2011
Embodied Evil: The Aesthetics of Embodiment in'Resident Evil 4'Wii Edition
G White
University of the West of England, 2007
2007
The Playthrough Evaluation Framework
GR White
" Making the Wii at home: Game Play by Older People in Sheltered Housing"; Vortrag: 6th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering, USAB …
D Harley, G Fitzpatrick, L Axelrod, G White, G McAllister
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