Chadwick Wingrave
Chadwick Wingrave
Conquest Creations LLC
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Cited by
Cited by
Design and evaluation of menu systems for immersive virtual environments
DA Bowman, CA Wingrave
Proceedings IEEE Virtual Reality 2001, 149-156, 2001
New directions in 3d user interfaces
DA Bowman, J Chen, CA Wingrave, J Lucas, A Ray, NF Polys, Q Li, ...
International Journal of Virtual Reality 5 (2), 3-14, 2006
The wiimote and beyond: Spatially convenient devices for 3d user interfaces
CA Wingrave, B Williamson, PD Varcholik, J Rose, A Miller, ...
IEEE Computer Graphics and Applications 30 (2), 71-85, 2009
Using pinch gloves (tm) for both natural and abstract interaction techniques in virtual environments
D Bowman, C Wingrave, J Campbell, V Ly
Dense and dynamic 3d selection for game-based virtual environments
J Cashion, C Wingrave, JJ LaViola Jr
IEEE transactions on visualization and computer graphics 18 (4), 634-642, 2012
Novel uses of Pinch Gloves™ for virtual environment interaction techniques
DA Bowman, CA Wingrave, JM Campbell, VQ Ly, CJ Rhoton
Virtual Reality 6, 122-129, 2002
Overcoming world in miniature limitations by a scaled and scrolling wim
CA Wingrave, Y Haciahmetoglu, DA Bowman
3D User Interfaces (3DUI'06), 11-16, 2006
Baseline factors for raycasting selection
C Wingrave, D Bowman
Proceedings of HCI International, 61-68, 2005
The value of constraints for 3D user interfaces
W Stuerzlinger, CA Wingrave
Virtual Realities: Dagstuhl Seminar 2008, 203-223, 2011
Higher levels of immersion improve procedure memorization performance
M Hirose, D Schmalstieg, CA Wingrave, K Nishimura
Proceedings of the 15th Joint virtual reality Eurographics conference on …, 2009
Exploring Minecraft as a conduit for increasing interest in programming.
C Zorn, CA Wingrave, E Charbonneau, JJ LaViola Jr
FDG, 352-359, 2013
Exploring individual differences in raybased selection: Strategies and traits
CA Wingrave, R Tintner, BN Walker, DA Bowman, LF Hodges
IEEE Proceedings. VR 2005. Virtual Reality, 2005., 163-170, 2005
Early explorations of CAT: canine amusement and training
CA Wingrave, J Rose, T Langston, JJ LaViola Jr
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 2661-2670, 2010
Towards preferences in virtual environment interfaces
CA Wingrave, DA Bowman, N Ramakrishnan
EGVE 2, 63-72, 2002
Exploring strategies and guidelines for developing full body video game interfaces
J Norton, CA Wingrave, JJ LaViola Jr
Proceedings of the Fifth International Conference on the Foundations of …, 2010
Reflecting on the design and implementation issues of virtual environments
CA Wingrave, JJ LaViola
Presence 19 (2), 179-195, 2010
Tracking technology: lessons learned in two health care sites
ME Bowen, CA Wingrave, A Klanchar, J Craighead
Technology and Health Care 21 (3), 191-197, 2013
Understanding visual interfaces for the next generation of dance-based rhythm video games
E Charbonneau, A Miller, C Wingrave, JJ LaViola Jr
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 119-126, 2009
Real-time locating systems (RTLS) to improve fall detection
ME Bowen, J Craighead, CA Wingrave, WD Kearns
Gerontechnology 9 (4), 464, 2010
Natural full body interaction for navigation in dismounted soldier training
B Williamson, C Wingrave, J LaViola, T Roberts, P Garrity
The Interservice/Industry Training, Simulation & Education Conference (I/ITSEC), 2011
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