Daphne Bavelier
Daphne Bavelier
U. of Geneva Switzerland
Verified email at unige.ch - Homepage
Title
Cited by
Cited by
Year
Action video game modifies visual selective attention
CS Green, D Bavelier
Nature 423 (6939), 534-537, 2003
32212003
Cross-modal plasticity: where and how?
D Bavelier, HJ Neville
Nature Reviews Neuroscience 3 (6), 443-452, 2002
11082002
Action-video-game experience alters the spatial resolution of vision
CS Green, D Bavelier
Psychological science 18 (1), 88-94, 2007
11052007
Effect of action video games on the spatial distribution of visuospatial attention.
CS Green, D Bavelier
Journal of experimental psychology: Human perception and performance 32 (6 …, 2006
8832006
Exercising your brain: a review of human brain plasticity and training-induced learning.
CS Green, D Bavelier
Psychology and aging 23 (4), 692, 2008
7492008
Cerebral organization for language in deaf and hearing subjects: biological constraints and effects of experience
HJ Neville, D Bavelier, D Corina, J Rauschecker, A Karni, A Lalwani, ...
Proceedings of the National Academy of Sciences 95 (3), 922-929, 1998
7041998
Enumeration versus multiple object tracking: The case of action video game players
CS Green, D Bavelier
Cognition 101 (1), 217-245, 2006
7032006
Learning, attentional control, and action video games
CS Green, D Bavelier
Current biology 22 (6), R197-R206, 2012
6432012
Increasing speed of processing with action video games
MWG Dye, CS Green, D Bavelier
Current directions in psychological science 18 (6), 321-326, 2009
6192009
Removing brakes on adult brain plasticity: from molecular to behavioral interventions
D Bavelier, DM Levi, RW Li, Y Dan, TK Hensch
Journal of Neuroscience 30 (45), 14964-14971, 2010
6162010
Enhancing the contrast sensitivity function through action video game training
R Li, U Polat, W Makous, D Bavelier
Nature neuroscience 12 (5), 549-551, 2009
5532009
Brain plasticity through the life span: learning to learn and action video games
D Bavelier, CS Green, A Pouget, P Schrater
Annual review of neuroscience 35, 391-416, 2012
5372012
Do deaf individuals see better?
D Bavelier, MWG Dye, PC Hauser
Trends in cognitive sciences 10 (11), 512-518, 2006
5312006
The development of attention skills in action video game players
MWG Dye, CS Green, D Bavelier
Neuropsychologia 47 (8-9), 1780-1789, 2009
5182009
Visual attention to the periphery is enhanced in congenitally deaf individuals
D Bavelier, A Tomann, C Hutton, T Mitchell, D Corina, G Liu, H Neville
Journal of neuroscience 20 (17), RC93-RC93, 2000
4362000
Brains on video games
D Bavelier, CS Green, DH Han, PF Renshaw, MM Merzenich, DA Gentile
Nature reviews neuroscience 12 (12), 763-768, 2011
3922011
Improved probabilistic inference as a general learning mechanism with action video games
CS Green, A Pouget, D Bavelier
Current biology 20 (17), 1573-1579, 2010
3692010
Impact of early deafness and early exposure to sign language on the cerebral organization for motion processing
D Bavelier, C Brozinsky, A Tomann, T Mitchell, H Neville, G Liu
Journal of Neuroscience 21 (22), 8931-8942, 2001
3682001
Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills.
B Bediou, DM Adams, RE Mayer, E Tipton, CS Green, D Bavelier
Psychological bulletin 144 (1), 77, 2018
3572018
Changes in the spatial distribution of visual attention after early deafness
J Proksch, D Bavelier
Journal of cognitive neuroscience 14 (5), 687-701, 2002
3292002
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