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Ayla Schwarz
Ayla Schwarz
Researcher Consumption and Healthy Lifestyles, Wageningen University
Verified email at wur.nl
Title
Cited by
Cited by
Year
Design features associated with user engagement in digital games for healthy lifestyle promotion in youth: a systematic review of qualitative and quantitative studies
AF Schwarz, FJ Huertas-Delgado, G Cardon, A DeSmet
Games for Health Journal 9 (3), 150-163, 2020
432020
Which game narratives do adolescents of different gameplay and sociodemographic backgrounds prefer? A mixed-methods analysis
A Schwarz, L Mertens, M Simons, JE Spook, D Thompson, G Cardon, ...
Games for health journal 8 (3), 195-204, 2019
132019
Mobile Exergaming in adolescents’ everyday life—Contextual design of where, when, with whom, and how: The SmartLife case
A Schwarz, A DeSmet, G Cardon, S Chastin, R Costa, A Grilo, J Ferri, ...
International journal of environmental research and public health 15 (5), 835, 2018
122018
Cordon Gris: Integrated solution for meal recommendations
J Ribeiro, D Ribeiro, A Schwarz, MJM Vasconcelos, F Gerardo, ...
2018 IEEE International Conference on Pervasive Computing and Communications …, 2018
72018
SmartLife smart clothing gamification to promote energy-related behaviours among adolescents
R Costa, P Oliveira, A Grilo, A Schwarz, G Cardon, A DeSmet, J Ferri, ...
2017 International Conference on Engineering, Technology and Innovation (ICE …, 2017
72017
Does dynamic tailoring of a narrative-driven exergame result in higher user engagement among adolescents? Results from a cluster-randomized controlled trial
A Schwarz, G Cardon, S Chastin, J Stragier, L De Marez, ...
International Journal of Environmental Research and Public Health 18 (14), 7444, 2021
52021
Design features associated with engagement in mobile health physical activity interventions among youth: systematic review of qualitative and quantitative studies
A Schwarz, LHH Winkens, E de Vet, D Ossendrijver, K Bouwsema, ...
JMIR mHealth and uHealth 11, e40898, 2023
22023
SmartLife–Exergames and smart textiles to promote energy-related behaviours among adolescents
J Doménech, J Ferri, R Costa, P Oliveira, A Grilo, G Cardon, A DeSmet, ...
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt …, 2018
22018
User engagement in serious digital games for healthy lifestyle promotion in youth
A Schwarz
Ghent University, 2019
12019
An effect evaluation of a nutrition-related serious game: King of FoodLand
AF Schwarz
Wageningen University. Retrieved from http://edepot. wur. nl/376280, 2016
12016
O. 3.3-8 Perspectives of neighborhood sport coaches towards using gamification to promote physical activity in the neighborhood
A Schwarz, K Verkooijen, E de Vet, M Simons
European Journal of Public Health 33 (Supplement_1), ckad133. 163, 2023
2023
Protein transition investment theme: End-term report 2019-2022
S Pyett, L Trindade, A Schwarz, A Gerritsen, E Hoek, I van der Meer, ...
Wageningen University & Research, 2023
2023
Playing for Health: how serious digital games can promote health
A DeSmet, H Vandebosch, AF Schwarz, E Ho, CCL Bylund, J Van Weert, ...
The International Encyclopedia of Health Communication, 2022
2022
Beweegapps in de wijk: Kansen en uitdagingen voor jeugd en professionals
AF Schwarz
Esport gaming gamification, 30-30, 2022
2022
Games/gaming for Health
A Desmet, H Vandebosch, A Schwarz
The International Encyclopedia of Health Communication, 1-7, 2022
2022
Protein Transition Investment Theme: Mid-term report 2019-2020
S Pyett, E de Vet, A Schwarz, H Dagevos, A Gerritsen, E Scholten, ...
Wageningen University & Research, 2021
2021
Smart Clothing Gamification to promote Energy-related Behaviours among Adolescents
R Costa, P Oliveira, A Grilo, J Ferri, J Domenech, A Schwarz, G Cardon, ...
SmartLife, the combination of smart textiles and gaming
J Doménech, J Ferri, R Costa, P Oliveira, A Grilo, G Cardon, A DeSmet, ...
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