Social Media and E-Portfolios: Impacting Design Students’ Motivation Through Project-Based Learning JE Oh, YK Chan, KV & Kim IAFOR Journal of Education: Undergraduate Education 8 (3), 41-58, 2020 | 68 | 2020 |
Face mask effects during COVID-19: perspectives of managers, practitioners and customers in the hotel industry A Kong, JE Oh, T Lam International Hospitality Review 35 (2), 195-207, 2021 | 19 | 2021 |
How nostalgic animations bring tourists to theme parks: The case of Hayao Miyazaki's works JE Oh, KJ Kim Journal of Hospitality and Tourism Management 45, 464-469, 2020 | 18 | 2020 |
VR and Nostalgia: using animation in theme parks to enhance visitor engagement JE Oh, A Kong Journal of Promotion Management 28 (2), 113-127, 2022 | 14 | 2022 |
Engaging Creative Media Students’ Motivation: The Influence of Autonomy, Peer Relationships, and Opportunities in the Industry JE Oh, CFJ Ho, C Shaw, J Chan World Journal of Education 8 (6), 1-10, 2018 | 10 | 2018 |
N 스크린 서비스를 활용한 발전적 애니메이션 모델 연구 오재은, 이승진, 이선영 애니메이션연구 7 (3), 55-69, 2011 | 9 | 2011 |
Enhancing Visitor Experience of Theme Park Attractions: Focusing on Animation and Narrative JE Oh, H Ma Journal of Advanced Research in Dynamical and Control Systems (JARDCS), 178-185, 2018 | 8 | 2018 |
EDUCATORS AND SOCIAL MEDIA: LEARNING MOTIVATORS IN CREATIVE MEDIA COURSES JE Oh Asia Pacific Journal of Contemporary Education and Communication Technology …, 2018 | 8 | 2018 |
Animation Students' Engagement and Motivation through Peer Teaching: Online Flipped Classroom Approach JE Oh, YK Chan, A Kong, H Ma Archives of Design Research 35 (1), 7-23, 2022 | 6 | 2022 |
Modeling Cultural Content for Outreach Programs in Marginalized Communities in Asia: A Case Study of South Korea SJ Lee, JE Oh Higher Education Studies 9 (2), 96-107, 2019 | 2 | 2019 |
NURTURING ASPIRING YOUNG ARTISTS FOR THE ANIMATION VFX INDUSTRY: A SINGAPORE PERSPECTIVE JE Oh DesignEd Asia Conference 2015, 2015 | 1 | 2015 |
A Study about the Characteristics of Theme Park Attractions with Animation Content JE Oh, SH Kim 애니메이션연구 9 (2), 31-47, 2013 | 1 | 2013 |
Korean Animation and Theme Parks: Creating Nostalgia to Compel Emotional Attachment J Oh Creative Korea: Exploring contemporary Korean cultural industries and …, 2023 | | 2023 |
Using open educational resources in studio-based flipped classrooms: action research in video production learning YK Chan, JE Oh, H Ma Smart Learning Environments 10 (1), 54, 2023 | | 2023 |
Cultural Identity and Historical Nostalgia in Animated Film JE Oh, YK Chan, C van Eenoo the iafor, 29, 2023 | | 2023 |
Design Thinking: Theories and Applications JE Oh, YKA Chan, H Ma | | 2022 |
The Pandemic and This Issue of Design Education JE Oh, F Zurlo Cubic Journal, 16-19, 2021 | | 2021 |
The Role of Technology in Reforming Design Education: Pedagogy–Critique–Transformation JE Oh, F Zurlo Cubic Journal, 4-15, 2021 | | 2021 |
VR and Nostalgia: Using Animation Content at Theme Parks to Boost Visitor Experience JE Oh Augmented Reality and Virtual Reality: New Trends in Immersive Technology …, 2021 | | 2021 |
Design Education—The Role of Technology in Reforming Design Education—Pedagogy· Critique· Transformation F Zurlo, O Jae-Eun Jap Sam Books, 2021 | | 2021 |