Aatish Neupane
Aatish Neupane
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The role of steps and game elements in gamified fitness tracker apps: a systematic review
A Neupane, D Hansen, JA Fails, A Sharma
Multimodal Technologies and Interaction 5 (2), 5, 2021
A review of gamified fitness tracker apps and future directions
A Neupane, D Hansen, A Sharma, JA Fails, B Neupane, J Beutler
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
Simulating municipal cybersecurity incidents: recommendations from expert interviews
K Gedris, K Bowman, A Neupane, A Hughes, E Bonsignore, R West, ...
Proceedings of the Annual Hawaii International Conference on System Sciences, 2021
Data for the Review of Gamified Fitness Tracker Apps
A Neupane, D Hansen, A Sharma, JA Fails
Balancing competing goods: Design challenges associated with complex learning
A Neupane, K Gedris, JK McDonald, DL Hansen, J Balzotti
Learning: Design, Engagement and Definition: Interdisciplinarity and …, 2022
A vowel based word splitter to improve performance of existing Nepali morphological analyzers on words borrowed from Sanskrit
M Adhikari, A Neupane
Kathmandu University Journal of Science, Engineering and Technology 14 (1), 2020
Embedded Ethical Experiences: Designing Playable Case Studies for Ethics Education
DL Hansen, A Neupane, K Gedris
Co-Designing Resources for Ethics Education in HCI, ACM-CHI Workshop, 2021
A Review of Fitness Tracker Game Elements and a Novel Game Approach for the Design Space
A Neupane
Brigham Young University, 2021
The Role of Steps and Game Elements in Gamified Fitness Tracker Apps: A Systematic Review. Multimodal Technol. Interact. 2021, 5, 5
A Neupane, D Hansen, JA Fails, A Sharma
s Note: MDPI stays neu-tral with regard to jurisdictional clai-ms in …, 2021
The Evolution of Computing Degrees: Tracking ABET Accredited Undergraduate Disciplines over Time
D Hansen, A Neupane, R Helps
Proceedings of the 21st Annual Conference on Information Technology …, 2020
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