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Sunggeun Ahn
Sunggeun Ahn
Software Engineer, Samsung Electronics
Verified email at kaist.ac.kr - Homepage
Title
Cited by
Cited by
Year
Typing on a Smartwatch for Smart Glasses
S Ahn, S Heo, G Lee
Proceedings of the 2017 ACM International Conference on Interactive Surfaces …, 2017
402017
Gaze-Assisted Typing for Smart Glasses
S Ahn, G Lee
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and …, 2019
272019
Transture: Continuing a touch gesture on a small screen into the air
J Han, S Ahn, G Lee
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015
232015
Improving Two-Thumb Touchpad Typing in Virtual Reality
J Son, S Ahn, S Kim, G Lee
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
202019
Evaluation of edge-based interaction on a square smartwatch
S Ahn, J Lee, K Park, G Lee
International Journal of Human-Computer Studies 109, 68-78, 2018
132018
StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR
S Ahn, S Santosa, M Parent, D Wigdor, T Grossman, M Giordano
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
112021
Designing Touch Gestures Using the Space around the Smartwatch as Continuous Input Space
J Han, S Ahn, K Park, G Lee
Proceedings of the 2017 ACM International Conference on Interactive Surfaces …, 2017
102017
Verge-it: Gaze Interaction for a Binocular Head-Worn Display using Modulated Disparity Vergence Eye Movement
S Ahn, J Son, S Lee, G Lee
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
62020
Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors
T Kim, A Ham, S Ahn, G Lee
Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022
52022
DiaQwerty: QWERTY Variants to Better Utilize the Screen Area of a Round or Square Smartwatch
S Kim, S Ahn, G Lee
Proceedings of the 2018 ACM International Conference on Interactive Surfaces …, 2018
52018
Push-push: a two-point touchscreen operation utilizing the pressed state and the hover state
J Han, S Ahn, G Lee
Adjunct Proceedings of the 27th Annual ACM Symposium on User Interface …, 2014
52014
Effect of Contact Points Feedback on Two-Thumb Touch Typing in Virtual Reality
J Son, S Ahn, S Kim, G Lee
CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-6, 2022
32022
Input method and apparatuses performing the same
G Lee, AHN Sunggeun
US Patent App. 16/364,445, 2020
12020
Auto-switching list search interface for touchscreen smartwatches
J Jung, S Lee, S Ahn, G Lee
Proceedings of the 20th International Conference on Human-Computer …, 2018
12018
Method and apparatus for smart device manipulation utilizing sides of device
G Lee, AHN Sunggeun, LEE Jaeyeon, P Keunwoo
US Patent App. 14/964,082, 2017
12017
Saccade-based positioning for radial user interface
M Giordano, M Parent, DJ Wigdor, S Santosa, TS Grossman, S Ahn
US Patent 11,449,138, 2022
2022
Method and apparatus for predicting object of interest of user
S Park, HE Lee, SG Ahn, GH Lee, DH Kim, KW Park
US Patent 11,361,540, 2022
2022
Method for inputting gaze for display and devices performing the same
G Lee, AHN Sunggeun, J Son, S Lee
US Patent 11,023,042, 2021
2021
Human-computer interaction lab@ KAIST
S Heo, S Kim, J Han, J Gu, J Lee, J Son, JG Jung, E Youn, S Ahn, G Lee
interactions 22 (2), 14-17, 2015
2015
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