A survey of 3D object selection techniques for virtual environments F Argelaguet, C Andujar Computers & Graphics 37 (3), 121-136, 2013 | 532 | 2013 |
Way‐finder: Guided tours through complex walkthrough models C Andújar, P Vázquez, M Fairén Computer Graphics Forum 23 (3), 499-508, 2004 | 142 | 2004 |
First impressions: A survey on vision-based apparent personality trait analysis JCSJ Junior, Y Güçlütürk, M Pérez, U Güçlü, C Andujar, X Baró, ... IEEE Transactions on Affective Computing 13 (1), 75-95, 2019 | 121 | 2019 |
Topology-reducing surface simplification using a discrete solid representation C Andújar, P Brunet, D Ayala ACM Transactions on Graphics (TOG) 21 (2), 88-105, 2002 | 111 | 2002 |
Efficient 3D pointing selection in cluttered virtual environments F Argelaguet, C Andujar IEEE Computer Graphics and Applications 29 (6), 34-43, 2009 | 104 | 2009 |
Integrating Occlusion Culling and Levels of Detail through Hardly‐Visible Sets C Andújar, C Saona‐Vázquez, I Navazo, P Brunet Computer Graphics Forum 19 (3), 499-506, 2000 | 104 | 2000 |
Omni‐directional relief impostors C Andújar, J Boo, P Brunet, M Fairén, I Navazo, P Vazquez, A Vinacua Computer Graphics Forum 26 (3), 553-560, 2007 | 60 | 2007 |
LOD visibility culling and occluder synthesis C Andújar, C Saona-Vazquez, I Navazo Computer-Aided Design 32 (13), 773-783, 2000 | 52 | 2000 |
Automatic generation of multiresolution boundary representations C Andújar, D Ayala, P Brunet, RJ Arinyo, J Solé Computer Graphics Forum 15 (3), 87-96, 1996 | 51 | 1996 |
See-through techniques for referential awareness in collaborative virtual reality F Argelaguet, A Kulik, A Kunert, C Andujar, B Froehlich International Journal of Human-Computer Studies 69 (6), 387-400, 2011 | 49 | 2011 |
Overcoming eye-hand visibility mismatch in 3D pointing selection F Argelaguet, C Andujar, R Trueba Proceedings of the 2008 ACM symposium on Virtual reality software and …, 2008 | 44 | 2008 |
A cost-effective approach for developing application-control GUIs for virtual environments C Andujar, M Fairen, F Argelaguet 3D User Interfaces (3DUI'06), 45-52, 2006 | 40 | 2006 |
Mesh repair with user-friendly topology control F Hétroy, S Rey, C Andujar, P Brunet, A Vinacua Computer-Aided Design 43 (1), 101-113, 2011 | 37 | 2011 |
Single-picture reconstruction and rendering of trees for plausible vegetation synthesis O Argudo, A Chica, C Andujar Computers & Graphics 57, 55-67, 2016 | 34 | 2016 |
Visual feedback techniques for virtual pointing on stereoscopic displays F Argelaguet, C Andujar Proceedings of the 16th ACM Symposium on Virtual Reality Software and …, 2009 | 33 | 2009 |
A survey of real‐time crowd rendering A Beacco, N Pelechano, C Andújar Computer Graphics Forum 35 (8), 32-50, 2016 | 32 | 2016 |
Optimizing the topological and combinatorial complexity of isosurfaces C Andújar, P Brunet, A Chica, I Navazo, J Rossignac, A Vinacua Computer-Aided Design 37 (8), 847-857, 2005 | 29 | 2005 |
User-interface design for the Ripoll Monastery exhibition at the National Art Museum of Catalonia C Andujar, A Chica, P Brunet Computers & Graphics 36 (1), 28-37, 2012 | 27 | 2012 |
Pressing: Smooth isosurfaces with flats from binary grids A Chica, J Williams, C Andújar, P Brunet, I Navazo, J Rossignac, ... Computer Graphics Forum 27 (1), 36-46, 2008 | 27 | 2008 |
Octree-based simplification of polyhedral solids CAA Gran Universitat Politècnica de Catalunya (UPC), 2000 | 27 | 2000 |