Timo Aila
Timo Aila
Senior Distinguished Research Scientist, NVIDIA
Verified email at nvidia.com - Homepage
Cited by
Cited by
Progressive growing of gans for improved quality, stability, and variation
T Karras, T Aila, S Laine, J Lehtinen
arXiv preprint arXiv:1710.10196, 2017
A style-based generator architecture for generative adversarial networks
T Karras, S Laine, T Aila
Proceedings of the IEEE conference on computer vision and pattern …, 2019
Pruning convolutional neural networks for resource efficient inference
P Molchanov, S Tyree, T Karras, T Aila, J Kautz
arXiv preprint arXiv:1611.06440, 2016
Temporal ensembling for semi-supervised learning
S Laine, T Aila
arXiv preprint arXiv:1610.02242, 2016
Understanding the efficiency of ray traversal on GPUs
T Aila, S Laine
Proceedings of High Performance Graphics 2009, 145-149, 2009
Noise2noise: Learning image restoration without clean data
J Lehtinen, J Munkberg, J Hasselgren, S Laine, T Karras, M Aittala, T Aila
arXiv preprint arXiv:1803.04189, 2018
Analyzing and improving the image quality of stylegan
T Karras, S Laine, M Aittala, J Hellsten, J Lehtinen, T Aila
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2020
Incremental Instant Radiosity for Real-Time Indirect Illumination.
S Laine, H Saransaari, J Kontkanen, J Lehtinen, T Aila
Rendering Techniques, 277-286, 2007
Few-shot unsupervised image-to-image translation
MY Liu, X Huang, A Mallya, T Karras, T Aila, J Lehtinen, J Kautz
Proceedings of the IEEE International Conference on Computer Vision, 10551-10560, 2019
Audio-driven facial animation by joint end-to-end learning of pose and emotion
T Karras, T Aila, S Laine, A Herva, J Lehtinen
ACM Transactions on Graphics (TOG) 36 (4), 1-12, 2017
Alias-Free Shadow Maps.
T Aila, S Laine
Rendering techniques 2004, 15th, 2004
Interactive reconstruction of Monte Carlo image sequences using a recurrent denoising autoencoder
CRA Chaitanya, AS Kaplanyan, C Schied, M Salvi, A Lefohn, ...
ACM Transactions on Graphics (TOG) 36 (4), 1-12, 2017
Fast parallel construction of high-quality bounding volume hierarchies
T Karras, T Aila
Proceedings of the 5th High-Performance Graphics Conference, 89-99, 2013
Temporal light field reconstruction for rendering distribution effects
J Lehtinen, T Aila, J Chen, S Laine, F Durand
ACM Transactions on Graphics (TOG) 30 (4), 2011
Soft shadow volumes for ray tracing
S Laine, T Aila, U Assarsson, J Lehtinen, T Akenine-Möller
ACM SIGGRAPH 2005 Papers, 1156-1165, 2005
Delay streams for graphics hardware
T Aila, V Miettinen, P Nordlund
ACM SIGGRAPH 2003 Papers, 792-800, 2003
A meshless hierarchical representation for light transport
J Lehtinen, M Zwicker, E Turquin, J Kontkanen, F Durand, FX Sillion, ...
ACM SIGGRAPH 2008 papers, 1-9, 2008
Architecture considerations for tracing incoherent rays
T Aila, T Karras
Proceedings of High Performance Graphics, 113-122, 2010
Megakernels Considered Harmful: Wavefront Path Tracing on GPUs
S Laine, T Karras, T Aila
Proc. High-Performance Graphics, 2013
Understanding the Efficiency of Ray Traversal on GPUs–Kepler and Fermi Addendum
T Aila, S Laine, T Karras
NVIDIA Technical Report, NVR-2012-02, 2012
The system can't perform the operation now. Try again later.
Articles 1–20