Mar Gonzalez-Franco
Mar Gonzalez-Franco
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Cited by
Cited by
The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment
M Gonzalez-Franco, D Perez-Marcos, B Spanlang, M Slater
2010 IEEE virtual reality conference (VR), 111-114, 2010
How to build an embodiment lab: achieving body representation illusions in virtual reality
B Spanlang, JM Normand, D Borland, K Kilteni, E Giannopoulos, ...
Frontiers in Robotics and AI 1, 9, 2014
Avatar embodiment. Towards a standardized questionnaire
M Gonzalez-Franco, TC Peck
Frontiers in Robotics and AI 5, 74, 2018
Model of illusions and virtual reality
M Gonzalez-Franco, J Lanier
🎖 Frontiers in psychology 8, 1125, 2017
A threat to a virtual hand elicits motor cortex activation
M González-Franco, TC Peck, A Rodríguez-Fornells, M Slater
Experimental Brain Research 232 (3), 875-887, 2014
Violating body movement semantics: Neural signatures of self-generated and external-generated errors
G Padrao, M Gonzalez-Franco, MV Sanchez-Vives, M Slater, ...
Neuroimage 124, 147-156, 2016
Immersive Mixed Reality for Manufacturing Training
M Gonzalez-Franco, R Pizarro, J Cermeron, K Li, J Thorn, W Hutabarat, ...
Frontiers in Robotics and AI 4, 3, 2017
TORC: A virtual reality controller for in-hand high-dexterity finger interaction
J Lee, M Sinclair, M Gonzalez-Franco, E Ofek, C Holz
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
The uncanny valley of haptics
CC Berger, M Gonzalez-Franco, E Ofek, K Hinckley
Science Robotics 3 (17), eaar7010, 2018
Comparison of SSVEP BCI and eye tracking for controlling a humanoid robot in a social environment
S Kishore, M González-Franco, C Hintemüller, C Kapeller, C Guger, ...
Presence: Teleoperators and virtual environments 23 (3), 242-252, 2014
Generic HRTFs may be good enough in virtual reality. Improving source localization through cross-modal plasticity
CC Berger, M Gonzalez-Franco, A Tajadura-Jiménez, D Florencio, ...
Frontiers in neuroscience 12, 21, 2018
Virtual reality for assessment of patients suffering chronic pain: a case study
J Llobera, M González-Franco, D Perez-Marcos, J Valls-Solé, M Slater, ...
Experimental brain research 225 (1), 105-117, 2013
I'm a giant: Walking in large virtual environments at high speed gains
P Abtahi, M Gonzalez-Franco, E Ofek, A Steed
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
Motor imagery based brain-computer interface: A study of the effect of positive and negative feedback
M González-Franco, P Yuan, D Zhang, B Hong, S Gao
2011 Annual International Conference of the IEEE Engineering in Medicine and …, 2011
Stereoscopic First Person View System for Drone Navigation
N Smolyanskiy, M Gonzalez-Franco
Frontiers in Robotics and AI 4, 11, 2017
CapstanCrunch: A Haptic VR Controller with User-supplied Force Feedback
M Sinclair, E Ofek, M Gonzalez-Franco, C Holz
🎖Proceedings of the 32nd Annual ACM Symposium on User Interface Software …, 2019
Pulse and Vital Sign Measurement in Mixed Reality using a HoloLens
D McDuff, C Hurter, M Gonzalez-Franco
🎖 VRST '17: Proceedings of the 23rd ACM Symposium on Virtual Reality …, 2017
The Self-Avatar Follower Effect in Virtual Reality
M Gonzalez-Franco, B Cohn, E Ofek, D Burin, A Maselli
🎖 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2020
Concurrent talking in immersive virtual reality: on the dominance of visual speech cues
M Gonzalez-Franco, A Maselli, D Florencio, N Smolyanskiy, Z Zhang
Scientific reports 7 (1), 1-11, 2017
Measuring the learning effectiveness of serious gaming for training of complex manufacturing tasks
K Li, M Hall, P Bermell-Garcia, J Alcock, A Tiwari, M González-Franco
Simulation & Gaming 48 (6), 770-790, 2017
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