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Jae-eun Shin
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Is any room really ok? the effect of room size and furniture on presence, narrative engagement, and usability during a space-adaptive augmented reality game
J Shin, H Kim, C Parker, H Kim, S Oh, W Woo
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
192019
K-culture time machine: A mobile ar experience platform for korean cultural heritage sites
H Park, E Kim, H Kim, J Shin, J Kim, K Kim, W Woo
Human Interface and the Management of Information. Information in …, 2018
192018
Adjusting relative translation gains according to space size in redirected walking for mixed reality mutual space generation
D Kim, J Shin, J Lee, W Woo
2021 IEEE Virtual Reality and 3D User Interfaces (VR), 653-660, 2021
172021
Narrative design for Rediscovering Daereungwon: A location-based augmented reality game
J Shin, J Kim, W Woo
2017 IEEE International Conference on Consumer Electronics (ICCE), 384-387, 2017
172017
Connecting the dots: Enhancing the usability of indexed multimedia data for ar cultural heritage applications through storytelling
J Shin, H Park, W Woo
Proceedings of the 15th International Workshop on Content-Based Multimedia …, 2017
132017
A user-oriented approach to space-adaptive augmentation: The effects of spatial affordance on narrative experience in an augmented reality detective game
J Shin, B Yoon, D Kim, W Woo
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
112021
Effects of virtual room size and objects on relative translation gain thresholds in redirected walking
D Kim, J Kim, J Shin, B Yoon, J Lee, W Woo
2022 IEEE conference on virtual reality and 3D user interfaces (VR), 379-388, 2022
82022
Design Guidelines for a location-based digital heritage storytelling tool to support author intent
J Shin, W Woo
2018 3rd Digital Heritage International Congress (DigitalHERITAGE) held …, 2018
42018
The effects of spatial configuration on relative translation gain thresholds in redirected walking
D Kim, S Kim, J Shin, B Yoon, J Kim, J Lee, W Woo
Virtual Reality, 1-18, 2022
12022
How Space is Told: Linking Trajectory, Narrative, and Intent in Augmented Reality Storytelling for Cultural Heritage Sites
JE Shin, W Woo
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023
2023
The Effects of Device and Spatial Layout on Social Presence During a Dynamic Remote Collaboration Task in Mixed Reality
JE Shin, B Yoon, D Kim, HI Kim, W Woo
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2022
2022
The Effects of Spatial Complexity on Narrative Experience in Space-Adaptive AR Storytelling
J Shin, B Yoon, D Kim, W Woo
IEEE Transactions on Visualization and Computer Graphics, 2022
2022
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Articles 1–12