Patrick Reuter
Patrick Reuter
Inria Bordeaux Sud-Ouest, LaBRI, University of Bordeaux
Verified email at - Homepage
Cited by
Cited by
The Revealing Flashlight: Interactive spatial augmented reality for detail exploration of cultural heritage artifacts
B Ridel, P Reuter, J Laviole, N Mellado, N Couture, X Granier
Journal on Computing and Cultural Heritage (JOCCH) 7 (2), 6, 2014
Efficient reconstruction of large scattered geometric datasets using the partition of unity and radial basis functions
I Tobor, P Reuter, C Schlick
Journal of WSCG 12 (3), 467-474, 2004
Multi-scale reconstruction of implicit surfaces with attributes from large unorganized point sets
I Tobor, P Reuter, C Schlick
Shape Modeling Applications, 2004. Proceedings, 19-30, 2004
Point-based modelling and rendering using radial basis functions
P Reuter, I Tobor, C Schlick, S Dedieu
Proceedings of the 1st international conference on Computer graphics and …, 2003
The CAT for efficient 2 D and 3 D interaction as an alternative to mouse adaptations
M Hachet, P Guitton, P Reuter, F Tyndiuk
ACM Transactions on Graphics 23 (3), 731-731, 2004
GeoTUI: a tangible user interface for geoscience
N Couture, G Rivière, P Reuter
Proceedings of the 2nd international conference on Tangible and embedded …, 2008
Surface reconstruction with enriched reproducing kernel particle approximation
P Reuter, P Joyot, J Trunzler, T Boubekeur, C Schlick
Point-Based Graphics, 2005. Eurographics/IEEE VGTC Symposium Proceedings, 79-87, 2005
Growing Least Squares for the Analysis of Manifolds in Scale‐Space
N Mellado, G Guennebaud, P Barla, P Reuter, C Schlick
Computer Graphics Forum 31 (5), 1691-1701, 2012
Semi-automatic geometry-driven reassembly of fractured archeological objects
N Mellado, P Reuter, C Schlick
VAST 2010: The 11th International Symposium on Virtual Reality, Archaeology …, 2010
Reconstructing multi-scale variational partition of unity implicit surfaces with attributes
I Tobor, P Reuter, C Schlick
Graphical models 68 (1), 25-41, 2006
Scalar tagged PN triangles
T Boubekeur, P Reuter, C Schlick
EUROGRAPHICS Short Papers, 2005
Archeotui-a tangible user interface for the virtual reassembly of fractured archeological objects
P Reuter, G Riviere, N Couture, N Sorraing, L Espinasse, R Vergnieux
Proc. of VAST, 2007
ArcheoTUI—Driving virtual reassemblies with tangible 3D interaction
P Reuter, G Riviere, N Couture, S Mahut, L Espinasse
Journal on Computing and Cultural Heritage (JOCCH) 3 (2), 4, 2010
Visualization of point-based surfaces with locally reconstructed subdivision surfaces
T Boubekeur, P Reuter, C Schlick
Shape Modeling and Applications, 2005 International Conference, 23-32, 2005
Reconstruction and rendering of implicit surfaces from large unorganized point sets
P Reuter
Université Sciences et Technologies-Bordeaux I, 2003
Anisotropic sampling for differential point rendering of implicit surfaces
F Levet, J Hadim, P Reuter, C Schlick
WSCG 2005 13, 3-9, 2005
An improved adjacency data structure for efficient trianglestripping
P Reuter, J Behr, M Alexa
Journal of Graphics Tools 10 (2), 2005
Enhancing surface features with the radiance scaling meshlab plugin
R Vergne, R Pacanowski, X Granier, P Reuter
Computer Applications and Quantitative Methods in Archaeology (CAA) 2012 2 …, 2012
Efficient streaming of 3d scenes with complex geometry and complex lighting
R Pacanowski, M Raynaud, X Granier, P Reuter, C Schlick, P Poulin
Proceedings of the 13th international symposium on 3D web technology, 11-17, 2008
Surface Relief Analysis for Illustrative Shading
L Ammann, P Barla, G Guennebaud, X Granier, P Reuter
Computer Graphics Forum 31 (4), 1481-1490, 2012
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