James Hahn
James Hahn
Professor of Computer Science, George Washington University
Verified email at gwu.edu - Homepage
Title
Cited by
Cited by
Year
Realistic animation of rigid bodies
JK Hahn
ACM Siggraph computer graphics 22 (4), 299-308, 1988
5901988
Interpolation synthesis of articulated figure motion
DJ Wiley, JK Hahn
IEEE Computer Graphics and Applications 17 (6), 39-45, 1997
3971997
Sound rendering
T Takala, J Hahn
Proceedings of the 19th annual conference on Computer graphics and …, 1992
2021992
An immersed-boundary method for flow–structure interaction in biological systems with application to phonation
H Luo, R Mittal, X Zheng, SA Bielamowicz, RJ Walsh, JK Hahn
Journal of computational physics 227 (22), 9303-9332, 2008
1902008
Image morphing using deformation techniques
SY LEE, KY CHWA, J Hahn, SY Shin
The Journal of Visualization and Computer Animation 7 (1), 3-23, 1996
1681996
Towards usable VR: an empirical study of user interfaces for immersive virtual environments
RW Lindeman, JL Sibert, JK Hahn
Proceedings of the SIGCHI conference on Human Factors in Computing Systems …, 1999
1651999
Hand-held windows: towards effective 2D interaction in immersive virtual environments
RW Lindeman, JL Sibert, JK Hahn
Proceedings IEEE Virtual Reality (Cat. No. 99CB36316), 205-212, 1999
1431999
Genetic programming for articulated figure motion
L Gritz, JK Hahn
The Journal of Visualization and Computer Animation 6 (3), 129-142, 1995
901995
Animation of human walking in virtual environments
S Chung, JK Hahn
Proceedings Computer Animation 1999, 4-15, 1999
721999
Image morphing using deformable surfaces
SY Lee, KY Chwa, J Hahn, SY Shin
Proceedings of Computer Animation'94, 31-39, 1994
671994
BMRT: A global illumination implementation of the RenderMan standard
L Gritz, JK Hahn
Journal of Graphics Tools 1 (3), 29-47, 1996
651996
A computational method for analysis of underwater dolphin kick hydrodynamics in human swimming
A Von Loebbecke, R Mittal, R Mark, J Hahn
Sports Biomechanics 8 (1), 60-77, 2009
642009
Genetic programming evolution of controllers for 3-D character animation
L Gritz, JK Hahn
Genetic Programming 97, 2, 1997
631997
Training environment for inferior vena caval filter placement
JK Hahn, R Kaufman, AB Winick, T Carleton, Y Park, R Lindeman, KM Oh, ...
Studies in health technology and informatics, 291-297, 1998
461998
Using physically-based models and genetic algorithms for functional composition of sound signals, synchronized to animated motion
T Takala, J Hahn, L Gritz, J Geigel, JW Lee
GEORGE WASHINGTON UNIV WASHINGTON DC DEPT OF ELECTRICAL ENGINEERING AND …, 1993
461993
Integrating sounds and motions in virtual environments
JK Hahn, H Fouad, L Gritz, JW Lee
Presence 7 (1), 67-77, 1998
441998
Towards retrieving force feedback in robotic-assisted surgery: A supervised neuro-recurrent-vision approach
AI Aviles, SM Alsaleh, JK Hahn, A Casals
IEEE transactions on haptics 10 (3), 431-443, 2016
412016
Virtual reality surgical simulation for lower urinary tract endoscopy and procedures
MJ Manyak, K Santangelo, J Hahn, R Kaufman, T Carleton, XC Hua, ...
Journal of endourology 16 (3), 185-190, 2002
402002
Evaluation of gesture based interfaces for medical volume visualization tasks
C Kirmizibayrak, N Radeva, M Wakid, J Philbeck, J Sibert, J Hahn
Proceedings of the 10th international conference on Virtual reality …, 2011
352011
An integrated approach to motion and sound
JK Hahn, J Geigel, JW Lee, L Gritz, T Takala, S Mishra
The Journal of Visualization and Computer Animation 6 (2), 109-123, 1995
331995
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