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Jens Grubert
Jens Grubert
Professor of Human-Computer Interaction in the Internet of Things at Coburg University
Verified email at hs-coburg.de - Homepage
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Cited by
Cited by
Year
Towards pervasive augmented reality: Context-awareness in augmented reality
J Grubert, T Langlotz, S Zollmann, H Regenbrecht
IEEE transactions on visualization and computer graphics 23 (6), 1706-1724, 2017
3652017
Grand Challenges in Immersive Analytics
B Ens, B Bach, M Cordeil, U Engelke, M Serrano, W Willett, A Prouzeau, ...
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
1442021
Text entry in immersive head-mounted display-based virtual reality using standard keyboards
J Grubert, L Witzani, E Ofek, M Pahud, M Kranz, PO Kristensson
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 159-166, 2018
1422018
The magazine archive includes every article published in Communications of the ACM for over the past 50 years.
J Kreie, TP Cronan
Communications of the ACM 43 (12), 66-71, 2000
139*2000
Multifi: Multi fidelity interaction with displays on and around the body
J Grubert, M Heinisch, A Quigley, D Schmalstieg
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
1272015
Augmented reality browser survey
J Grubert, T Langlotz, R Grasset
Institute for computer graphics and vision, University of Technology Graz …, 2011
1162011
Effects of hand representations for typing in virtual reality
J Grubert, L Witzani, E Ofek, M Pahud, M Kranz, PO Kristensson
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 151-158, 2018
1042018
A Survey of Calibration Methods for Optical See-Through Head-Mounted Displays
J Grubert, Y Itoh, KR Moser, JE Swan II
IEEE Transactions on Visualization and Computer Graphics, 2017
1042017
Augmented Reality for Android Application Development
J Grubert, R Grasset
Packt Publishing Ltd, 2013
912013
The Office of the Future: Virtual, Portable, and Global
J Grubert, E Ofek, M Pahud, PO Kristensson
IEEE Computer Graphics and Applications 38 (6), 125-133, 2018
842018
ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality
D Schneider, A Otte, T Gesslein, P Gagel, B Kuth, MS Damlakhi, O Dietz, ...
IEEE transactions on visualization and computer graphics 25 (11), 3190-3201, 2019
612019
Breaking the screen: Interaction across touchscreen boundaries in virtual reality for mobile knowledge workers
V Biener, D Schneider, T Gesslein, A Otte, B Kuth, PO Kristensson, E Ofek, ...
IEEE transactions on visualization and computer graphics 26 (12), 3490-3502, 2020
582020
Perceptual issues in optical-see-through displays
A Huckauf, MH Urbina, J Grubert, I Böckelmann, F Doil, L Schega, ...
Proceedings of the 7th Symposium on Applied Perception in Graphics and …, 2010
542010
Challenges in mobile multi-device ecosystems
J Grubert, M Kranz, A Quigley
mUX: The Journal of Mobile User Experience 5 (1), 1-22, 2016
48*2016
Extended investigations of user-related issues in mobile industrial AR
J Grubert, D Hamacher, R Mecke, I Böckelmann, L Schega, A Huckauf, ...
Mixed and Augmented Reality (ISMAR), 2010 9th IEEE International Symposium …, 2010
482010
Augmented reality browsers: essential products or only gadgets?
T Langlotz, J Grubert, R Grasset
Communications of the ACM 56 (11), 34-36, 2013
462013
Quantifying the Effects of Working in VR for One Week
V Biener, S Kalamkar, N Nouri, E Ofek, M Pahud, JJ Dudley, J Hu, ...
IEEE Transactions on Visualization and Computer Graphics 28 (11), 3810-3820, 2022
452022
What is an algorithm?
MY Vardi
Communications of the ACM 55 (3), 5-5, 2012
432012
The utility of Magic Lens interfaces on handheld devices for touristic map navigation
J Grubert, M Pahud, R Grasset, D Schmalstieg, H Seichter
Pervasive and Mobile Computing 18, 88-103, 2015
412015
Effects of Depth Layer Switching between an Optical See-Through Head-Mounted Display and a Body-Proximate Display
A Eiberger, PO Kristensson, S Mayr, M Kranz, J Grubert
Symposium on Spatial User Interaction, 1-9, 2019
332019
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Articles 1–20