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Hayun Kim
Hayun Kim
PhD Student, Graduate School of Culture Technology, KAIST
Verified email at kaist.ac.kr - Homepage
Title
Cited by
Cited by
Year
Evaluating the combination of visual communication cues for HMD-based mixed reality remote collaboration
S Kim, G Lee, W Huang, H Kim, W Woo, M Billinghurst
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
782019
Ontology-based mobile augmented reality in cultural heritage sites: information modeling and user study
H Kim, T Matuszka, JI Kim, J Kim, W Woo
Multimedia Tools and Applications 76 (24), 26001-26029, 2017
442017
K-culture time machine: A mobile ar experience platform for korean cultural heritage sites
H Park, E Kim, H Kim, J Shin, J Kim, K Kim, W Woo
International Conference on Human Interface and the Management of …, 2018
192018
Towards a semantic data infrastructure for heterogeneous Cultural Heritage data-challenges of Korean Cultural Heritage Data Model (KCHDM)
S Kim, J Ahn, J Suh, H Kim, J Kim
2015 Digital Heritage 2, 275-282, 2015
172015
Is any room really ok? The effect of room size and furniture on presence, narrative engagement, and usability during a space-adaptive augmented reality game
J Shin, H Kim, C Parker, H Kim, S Oh, W Woo
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
132019
An ontology-based augmented reality application exploring contextual data of cultural heritage sites
H Kim, T Matuszka, JI Kim, J Kim, W Woo
2016 12th International Conference on Signal-Image Technology & Internet …, 2016
122016
H-treasure hunt: a location and object-based serious game for cultural heritage learning at a historic site
H Kim, S An, S Keum, W Woo
International Conference on Learning and Collaboration Technologies, 561-572, 2015
112015
Boosthand: Distance-free object manipulation system with switchable non-linear mapping for augmented reality classrooms
W Jung, W Cho, H Kim, W Woo
2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2017
92017
It's more than just sharing game play videos! Understanding user motives in mobile game social media
H Kim, LW Molefi, A Kim, W Woo, A Segev, U Lee
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
62017
Wearable ar platform for k-culture time machine
E Kim, J Kim, K Kim, S Hong, J Lee, N Park, H Park, H Kim, J Kim, W Woo
International Conference on Distributed, Ambient, and Pervasive Interactions …, 2017
52017
Constructing a semantic Wiki for living cultural heritage: case study of Korean tea culture
H Kim, J Suh, J Ahn, J Kim
Proceedings of the 9th International Conference on Ubiquitous Information …, 2015
32015
Authoring personal interpretation in a 3d virtual heritage site to enhance visitor engagement
H Kim, S Bang, W Woo
2018 3rd Digital Heritage International Congress (DigitalHERITAGE) held …, 2018
22018
Constructing database model for contextual information of cultural heritage resources
J Ahn, J Suh, H Kim, S Kim, J Kim
Proceedings of HCI Korea, 240-245, 2014
12014
Evaluation of an Interactive Multimedia Exhibit in the National Museum of Korean Contemporary History, South Korea
J Suh, J Ahn, H Kim, J Kim
Engaging SpacES, 276, 2014
12014
박물관 자원의 통합 데이터베이스 구축 및 활용에 관한 연구
김하연, 김정화
예술경영연구 61, 79-105, 2022
2022
시공간 연결형 문화콘텐츠 서비스를 위한 데이터모델 연구
안재연, 서주희, 김하연, 김선혁, 김정화
한국 HCI 학회 학술대회, 240-245, 2014
2014
Ontology-based cultural heritage information modelling in mobile augmented reality
H Kim, T Matuszka, JI Kim, J Kim, W Woo
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Articles 1–17