Prom Week social physics as gameplay J McCoy, M Treanor, B Samuel, M Mateas, N Wardrip-Fruin Proceedings of the 6th International Conference on Foundations of Digital …, 2011 | 89 | 2011 |
Social story worlds with Comme il Faut J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin IEEE Transactions on Computational intelligence and AI in Games 6 (2), 97-112, 2014 | 87 | 2014 |
An Integrated Agent for Playing Real-Time Strategy Games. J McCoy, M Mateas AAAI 8, 1313-1318, 2008 | 86 | 2008 |
Authoring game-based interactive narrative using social games and comme il faut J McCoy, M Treanor, B Samuel, B Tearse, M Mateas, N Wardrip-Fruin Proceedings of the 4th International Conference & Festival of the Electronic …, 2010 | 85 | 2010 |
Prom Week: Designing past the game/story dilemma. J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin FDG, 94-101, 2013 | 77 | 2013 |
Comme il faut: A system for authoring playable social models J McCoy, M Treanor, B Samuel, N Wardrip-Fruin, M Mateas Proceedings of the AAAI conference on artificial intelligence and …, 2011 | 74 | 2011 |
Prom week J McCoy, M Treanor, B Samuel, AA Reed, N Wardrip-Fruin, M Mateas Proceedings of the International Conference on the Foundations of Digital …, 2012 | 57 | 2012 |
Comme il Faut 2 a fully realized model for socially-oriented gameplay J McCoy, M Treanor, B Samuel, B Tearse, M Mateas, N Wardrip-Fruin Proceedings of the Intelligent Narrative Technologies III Workshop, 1-8, 2010 | 49 | 2010 |
AI-based game design: Enabling new playable experiences MP Eladhari, A Sullivan, G Smith, J McCoy UC Santa Cruz Baskin School of Engineering, Santa Cruz, CA, 2011 | 45 | 2011 |
Enhancing wave function collapse with design-level constraints A Sandhu, Z Chen, J McCoy Proceedings of the 14th International Conference on the Foundations of …, 2019 | 31 | 2019 |
Comme il faut: A system for simulating social games between autonomous characters J McCoy, M Mateas, N Wardrip–Fruin | 30 | 2009 |
Loominary: Crafting Tangible Artifacts from Player Narrative A Sullivan, J McCoy, S Hendricks, B Williams In Proceedings of the Twelfth International Conference on Tangible, Embedded …, 2018 | 21 | 2018 |
The Computation of Self in Everyday Life: A Dramaturgical Approach for Socially Competent Agents. J McCoy, M Mateas AAAI Spring Symposium: Intelligent Narrative Technologies II, 75-82, 2009 | 18 | 2009 |
Evaluating play trace (dis) similarity metrics J Osborn, B Samuel, J McCoy, M Mateas Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014 | 17 | 2014 |
Playing the worlds of prom week B Samuel, D Lederle-Ensign, M Treanor, N Wardrip-Fruin, J McCoy, ... Narrative Theory, Literature, and New Media, 87-105, 2015 | 15 | 2015 |
Playable experiences at AIIDE 2018 B Samuel, A Reed, E Short, S Heck, B Robison, L Wright, T Soule, ... Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018 | 12 | 2018 |
Creating playable social experiences through whole-body interaction with virtual characters D Shapiro, J McCoy, A Grow, B Samuel, A Stern, R Swanson, M Treanor, ... Proceedings of the AAAI Conference on Artificial Intelligence and …, 2013 | 12 | 2013 |
All the world's a stage: A playable model of social interaction inspired by dramaturgical analysis JA McCoy University of California, Santa Cruz, 2012 | 12 | 2012 |
Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique. B Samuel, J McCoy, M Treanor, AA Reed, M Mateas, N Wardrip-Fruin FDG, 2014 | 11 | 2014 |
Composing Social Interactions via Social Games. DG Shapiro, K Tanenbaum, J McCoy, L LeBron, CW Reynolds, A Stern, ... AAMAS, 573-580, 2015 | 10 | 2015 |