Yan Xu
Yan Xu
Facebook Reality Labs
Verified email at - Homepage
Cited by
Cited by
Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design
Y Xu, E Barba, I Radu, M Gandy, B MacIntyre
Art of defense: a collaborative handheld augmented reality board game
DNT Huynh, K Raveendran, Y Xu, K Spreen, B MacIntyre
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 135-142, 2009
Face-tracking as an augmented input in video games: enhancing presence, role-playing and control
S Wang, X Xiong, Y Xu, C Wang, W Zhang, X Dai, D Zhang
Proceedings of the SIGCHI conference on Human Factors in computing systems …, 2006
This is not a one-horse race: understanding player types in multiplayer pervasive health games for youth
Y Xu, ES Poole, AD Miller, E Eiriksdottir, D Kestranek, R Catrambone, ...
Proceedings of the ACM 2012 conference on Computer Supported Cooperative …, 2012
Sociable killers: understanding social relationships in an online first-person shooter game
Y Xu, X Cao, A Sellen, R Herbrich, T Graepel
Proceedings of the ACM 2011 conference on Computer supported cooperative …, 2011
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
Y Xu, M Gandy, S Deen, B Schrank, K Spreen, M Gorbsky, T White, ...
Proceedings of the 2008 international Conference on Advances in Computer …, 2008
The place for ubiquitous computing in schools: Lessons learned from a school-based intervention for youth physical activity
ES Poole, AD Miller, Y Xu, E Eiriksdottir, R Catrambone, ED Mynatt
Proceedings of the 13th international conference on Ubiquitous computing …, 2011
Designing pervasive health games for sustainability, adaptability and sociability
Y Xu, ES Poole, AD Miller, E Eiriksdottir, R Catrambone, ED Mynatt
Proceedings of the International Conference on the Foundations of Digital …, 2012
Pre-patterns for designing embodied interactions in handheld augmented reality games
Y Xu, E Barba, I Radu, M Gandy, R Shemaka, B Schrank, B MacIntyre, ...
2011 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2011
Image capture feedback
JJ Ratcliff, RT Azuma, Y Xu, G Speiginer
US Patent 9,262,696, 2016
Designing a vision-based mobile interface for in-store shopping
Y Xu, M Spasojevic, J Gao, M Jacob
Proceedings of the 5th Nordic conference on Human-computer interaction …, 2008
Camera effects for photo story generation
Y Xu, M El Choubassi, RT Azuma, O Nestares
US Patent App. 15/085,677, 2017
Exploring spatial UI transition mechanisms with head-worn augmented reality
F Lu, Y Xu
Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022
Real-time guidance camera interface to enhance photo aesthetic quality
Y Xu, J Ratcliff, J Scovell, G Speiginer, R Azuma
Proceedings of the 33rd annual ACM conference on human factors in computing …, 2015
The ghost club storyscape: designing for transmedia storytelling
H Blumenthal, Y Xu
IEEE Transactions on Consumer Electronics 58 (2), 190-196, 2012
The work of play: supporting a pervasive health behavior change intervention for us middle school students
A Miller, E Poole, Y Xu, E Eiriksdottir, D Kestranek, R Catrambone, ...
Proceedings of the ACM 2012 conference on computer supported cooperative …, 2012
RevisiTour: Enriching the tourism experience with user-generated content
Y Kang, J Stasko, K Luther, A Ravi, Y Xu
Information and Communication Technologies in Tourism 2008, 59-69, 2008
Exploring user experience in" blended reality" moving interactions out of the screen
DF Huynh, Y Xu, S Wang
CHI'06 Extended Abstracts on Human Factors in Computing Systems, 893-898, 2006
Lessons from a class on handheld augmented reality game design
E Barba, Y Xu, B Maclntyre, T Tseng
Proceedings of the 4th International Conference on Foundations of Digital …, 2009
View interpolation for visual storytelling
M El Choubassi, Y Xu, AM Supikov, O Nestares
US Patent 10,701,282, 2020
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