Carlos Cotta
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A gentle introduction to memetic algorithms
P Moscato, C Cotta
Handbook of metaheuristics, 105-144, 2003
Memetic algorithms and memetic computing optimization: A literature review
F Neri, C Cotta
Swarm and Evolutionary Computation 2, 1-14, 2012
Handbook of memetic algorithms
F Neri, C Cotta, P Moscato
Springer, 2012
Memetic algorithms
P Moscato, C Cotta, A Mendes
New optimization techniques in engineering, 53-85, 2004
MALLBA: A library of skeletons for combinatorial optimisation
E Alba, F Almeida, M Blesa, J Cabeza, C Cotta, M Díaz, I Dorta, J Gabarró, ...
European Conference on Parallel Processing, 927-932, 2002
A modern introduction to memetic algorithms
P Moscato, C Cotta
Handbook of metaheuristics, 141-183, 2010
A network analysis of the 2010 FIFA world cup champion team play
C Cotta, AM Mora, JJ Merelo, C Merelo-Molina
Journal of Systems Science and Complexity 26 (1), 21-42, 2013
A hybrid genetic algorithm for the 0–1 multiple knapsack problem
C Cotta, JM Troya
Artificial neural nets and genetic algorithms, 250-254, 1998
Una introducción a los algoritmos meméticos
P Moscato, C Cotta
Inteligencia Artificial. Revista Iberoamericana de Inteligencia Artificial 7 …, 2003
Efficient parallel LAN/WAN algorithms for optimization. The MALLBA project
E Alba, F Almeida, M Blesa, C Cotta, M Díaz, I Dorta, J Gabarró, C León, ...
Parallel Computing 32 (5-6), 415-440, 2006
Protein structure prediction using evolutionary algorithms hybridized with backtracking
C Cotta
International Work-Conference on Artificial Neural Networks, 321-328, 2003
Embedding branch and bound within evolutionary algorithms
C Cotta, JM Troya
Applied Intelligence 18 (2), 137-153, 2003
Evolutionary search of thresholds for robust feature set selection: Application to the analysis of microarray data
C Cotta, C Sloper, P Moscato
Workshops on Applications of Evolutionary Computation, 21-30, 2004
Hybridizing genetic algorithms with branch and bound techniques for the resolution of the TSP
C Cotta, JF Aldana, AJ Nebro, JM Troya
Artificial neural nets and genetic algorithms, 277-280, 1995
On the hybridization of memetic algorithms with branch-and-bound techniques
JE Gallardo, C Cotta, AJ Fernández
IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics) 37 …, 2007
A review of computational intelligence in RTS games
R Lara-Cabrera, C Cotta, AJ Fernández-Leiva
2013 IEEE Symposium on Foundations of Computational Intelligence (FOCI), 114-121, 2013
Evolution of artificial terrains for video games based on accessibility
M Frade, FF Vega, C Cotta
European Conference on the Applications of Evolutionary Computation, 90-99, 2010
Genetic forma recombination in permutation flowshop problems
C Cotta, JM Troya
Evolutionary Computation 6 (1), 25-44, 1998
Breeding terrains with genetic terrain programming: the evolution of terrain generators
M Frade, F Fernandéz de Vega, C Cotta
International Journal of Computer Games Technology 2009, 2009
Adaptive and multilevel metaheuristics
C Cotta, M Sevaux, K Sörensen
Springer, 2008
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